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redleaf_game_design [2010-06-04 07:53] davegriffithsredleaf_game_design [2010-06-04 07:54] davegriffiths
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   * Data driven plant descriptions/sprites with permaculture roles/needs   * Data driven plant descriptions/sprites with permaculture roles/needs
  
-Alpha testing: Trying the permaculture rules for a simple system. From this point on plants can be added in parallel to the development.+Alpha testing: Seeing if the permaculture rules work for a simple system. Time now to iterate this until it's satisfactory. From this point on plants can be added in parallel to the development.
  
   * Player guilds   * Player guilds
  • redleaf_game_design.txt
  • Last modified: 2010-07-16 11:07
  • by 62.78.174.123