D&S concepts
A few notes about the themes, questions, hypotheses and methods behind Dust and Shadow.
Themes
Desertification
- Everything shrivels up and erodes into dust; desertification related to ecology and culture (intergenerational memory)
- Humans come and go
- (Engineering) mistakes cause large scale ecological transformations
Probabilistic Future Preparedness
- Phoenix holding onto permanence
- Civilisations with expiration dates (one moment or slow subsiding)
- Prehearsals of obsolescence
- Urban desert / urban wilderness
Attunement
- material wonder & wander
- layered time, massive scale
- beyond human relationships
- solitude and indifference
- (i)nertness
- naming
- conviviality with diverse entities, different lenses of interrelation
Zombie utopias
- Shadows
- Ghost towns
- Haunted utopias, vampiric utopias, parasitic utopias
- Troubled past
- Living but already dead (eg. Paradise City); planning for unsustainability
Core questions
What are the (environmental) critical uncertainties in the region?
- What/how to extrapolate local conditions to other deserts and environments on their way to become deserts?
What does a thalient laboratory in the desert look like?
- How to translate animist attitudes into worldviews compatible with contemporary techno-materialist societies?
- How to (re)animate pre-modern sensibilities without dualisms of light/dark, good/evil, love/power?
- What arts, sciences and technologies become possible if we widen the 'sentience spectrum' and emphasize experience and interaction with diverse beings?
- Should we refrain from speech and use the visceral language of experience?
- How do we speak of relations as well as things?
What might urban futures in the American South West look like?
- How to turn or move from zombie/vampiric utopias to regenerative ('log') eutopias?
- What would a banishing ritual for haunted utopias be like?
- Why attempt to build cities in the desert?
- What would a pre-enactment for futures of Phoenix look like?
Hypotheses
We can adapt or mitigate climate chaos (etc.) by changing mindset/worldview and their underlying myths.
- Art can initiate, amplify or test this change.
- We can draw inspiration from animism, panpsychism, shinto, shamanism, etc.
- Any technological solutions will be perverted by existing dominant ideologies (and vice versa)
- Myth-making and reactivating myths can animate inert geological and architectural markers
- We need a new form of geomancy
- There are sacred refugia and wild sanctuaries to uncover (explore/preserve)
We can become human receptors and listening devices
- We practice the craft of silence and heterogeneous hearing to help us attune to our surroundings.
- At all times there are other beings listening. We can hear each other if we pay attention.
- We tread lightly seeing with new eyes. We witness and weave threads of connection with other people and places (FoAM)
- Our language can liquefy
- We communicate to connect, not dissect
The desert invites unencumbered experimentation, yet the desert is also unforgiving
- It is possible to thrive in uncertainty
- Objectives obscure progress
- We should move from social contracts to natural contracts
- It is possible to transform zombie utopias into fertile compost for new eutopias
- Neo-reaction and new age are each other's flip-sides, collapsing complexity of uncertainty into platitudes
Methods
… vaporous thoughts condensed into propositions, commonplaces and fieldguides, by:
- seeing, listening, tasting, smelling, experiencing (sensing & activating)
- walking
- fieldwork
- inquiry (critical, embodied…)
- experiential futures and speculative design
- action research
- contemporary rituals and peak experiences
- contemplative practices and attunement
- writing